Added the possibility to use Timeline and Sequences audio as an input for Audio Analysis.Added default OSC addresses for all assignable interface elements.Master Shaders can be remotely controlled by Controls (MIDI, OSC, etc) Added Master Shaders, giving you the possibility to add and control global shaders from the post-processing library without associating them to a particular sequence.(Yes, Shaker & Convergence are back and improved!) Reworked the old HeavyM 1 “Postshaders” into 7 new shaders for the built-in post-processing library.Added 18 new black & white generative shaders to the built-in library.If HeavyM detects such a card in your configuration, you’ll be advised to use a “Balanced” performance mode, compatible with your hardware. Added support for integrated Intel graphics cards on Windows (including Intel Iris Xe models).
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